Helping out at another base, Ryder is told to go fix the fences and animal repulsors, which are attracting creatures rather than keeping them away. After fixing the fences, Ryder is told to enter his avatar. Ryder's first mission in his avatar body is to get cell samples from certain non-hostile plants. After getting the samples, a Na'vi, Tan Jala, tells Ryder to kill his infected animals. A RDA air strike is seen being launched on the Na'vi village where Ryder had locked the signal. He finds out that there is a mole and that it is one of the avatar drivers. He follows Tan Jala, who leads him to the mole. After finding who the mole is, a scientist named Rene Harper, who is sympathetic with the Na'vi plight, Ryder sees the Na'vi village destroyed in the air strike. Commander Falco and his soldiers arrive via helicopter and try to force Rene into surrender. Harper tries to persuade Ryder to join the Na'vi and leave the RDA. When Falco hears this, he orders Ryder to shoot Rene Harper and keep his allegiance to the Corporation. Ryder must make a game-altering decision of siding with the defensive Na'vi or siding with the more offensive, better- armed RDA.
More disappointingly, the game assumes a familiarity with the nature of avatars. Cutscenes are abrupt, and moments that should carry weight, such as the first time you enter the body of your giant blue avatar, are presented without a shred of wonder. Your own character embraces that same matter-of-fact approach, reciting the dialogue in monotone, even as events unfold that would make most folks' jaws drop. With few exceptions, humans come across as resource-hungry simpletons, while the Na'vi are reduced to monosyllabic native stereotypes. And no matter which faction you align with, the flabby ending sequence will make you wonder why you bothered to see the story through. The blend of sci-fi and fantasy seems conceptually solid, but the ideas were given a treatment so cavalier that it's impossible to care about the fate of this world, of its people, and of your own character.
James Cameron’s Avatar The Game
In the Avatar experience, you still play as Able Ryder but you remain in Avatar form for the entirety of the game. In this form your weapons are limited to slower firing bows and arrows, and you only have access to an avatar issue machine gun. In this form, however, the flora and fauna do not attack you as you are one of the natives. This adds a surprisingly unique dichotomy between the player choices that cause you to stop and think for a second. Thankfully you get to play as both options before being forced to make a choice.
While not mentioned explicitly by name, the Olangi clan are present in Avatar as the horse clans living on the plain. The direhorse is pivotal to their nomadic way of life. The Olangi have different resources at their disposal from the jungle-dwelling Omaticaya and move around based on game patterns. During Avatar's final battle, they're useful in ground combat, fighting alongside Norm Spellman (Joel David Moore) in avatar form. Because Avatar 2 will focus on Pandora's oceans, the Olangi likely won't be developed much further in the sequel. 2ff7e9595c
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